Dolphin 🐬

  • Category: REVIVE Designathon 2021
  • Project Date: April 2021
  • Challenge:
  • Remember Vines? Yik Yak? Google Glass? Right. They’re all dead. This is your time to bring them back to life and lead them to success! REVIVE is a designathon challenging participants to redesign a failed or forgotten product.
  • Project:
  • Prototype
  • Presentation Slides
  • Video Demonstration
  • Devpost Submission

Summary

  • With the goal of reviving a forgotten product, I used Figma and design thinking skills including userresearch and failure analysis to re-design Grooveshark. I considered current trends, analyzed the market and reimagined what Grooveshark can be turned into to fit into the world of social media and music streaming as we know it today.

Process

  • I began by taking a dive into Grooveshark and analyzing what it was, why it was popular and why it failed despite its popularity. From that, I went on to take a look at the current market trends and how it would be possible to bring back Grooveshark into a world where streaming and social media are so prevalent. With this consideration, I began to develop how I could bridge the gap between social media and music streaming by creating a user persona, and designing an app that would fill the gap based on the research I conducted.

Key Learnings

  • how to specify a problem statement and design an app to tackle that problem in Figma
  • how to analyze failure and design with a modern and open minded approach to problem solving
  • how to create a user persona and use one to tell a user story demonstrate user experience and target market
  • how to use effective theming, branding, and colour scheming to achieve visual appeal
  • how to lay out the most viable product to emphasize product potential

Improvements

  • research and problem statement is broad; need to be more specific as to WHY there is a need to bring Dolphin into the modern market
  • more creativity in designs to branch out and separate Dolphin from competitors
  • more consideration for busy screens and useablility for users (i.e. busy homescreen)
  • needed to be more specific as how this will combat the challenges Grooveshark faced in the past
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